Module:Gameplay/data

return{ skills = { ["Fierce Warrior"]={ maxlvl=30, startV = 1, increaseV = 1, cost={0,1,500} },       ["Escape Artist"]={ maxlvl=30, startV = 1, increaseV = 1, cost={0,1,500} },       ["Expert Healer"]={ maxlvl=30, startV = 50, increaseV = 25, cost={0,1,500} },       ["Tough Cookie"]={ maxlvl=30, startV = 1, increaseV = 1, cost={0,1,500} },       ["Strategist"]={ maxlvl=5, startV = 4, increaseV = 1, cost={0,2000,10000,25000,50000,100000} },       ["Enhanced Armor"]={ maxlvl=5, startV = 0, increaseV = 10, percent=true, cost={0,2000,10000,25000,50000,100000} }   },    yellow = { {"Common","1-5"}, {"Uncommon","6-10"}, {"Rare","11-20"}, {"Epic","21-50"}, {"Legendary","51+"} },   endTurn = { {"Amazing",2}, {"Epic",4}, {"Legendar",8} },   shop = { diamonds={ reward={10,50,220,390,700,1500}, cost={100,499,1995,2995,4995,9999} },       gold={ reward={100,500,2200,3900,7000,15000}, cost={100,499,1995,2995,4995,9999} },       ["Magic Doublers"]={ reward={5}, cost={79} },       Magnets={ reward={5}, cost={19} },       ["Tile Swappers"]={ reward={5}, cost={19} },       ["Hammers of Destruction"]={ reward={5}, cost={19} },       ["Protective Shields"]={ reward={5}, cost={19} }   },    oneTime = { ["Starter Pack"]={ active=true, reward={ Diamonds={qty=50}, Gold={qty=500} },           cost=100 },       ["Hot as hell"]={ active=true, reward={ ["Magic Doublers"]={qty=20}, Magnets={qty=20}, ["Tile Swappers"]={qty=20}, Zecele={qty=1,link=true}, },           cost=1999 },   } }